About the studio

We're a small studio that ships like a big one.

LoopBits is an independent product studio. For twelve years we've helped founders and teams turn ideas into games, apps and web products that people genuinely love to use — and that move the numbers that matter.

Why we exist

Most software is built by teams that never feel it. Handoffs pile up, the craft leaks out, and what launches is a pale version of the idea. We started LoopBits to work the opposite way: one senior team, end to end, obsessed with how the finished thing actually feels in your hand.

How we work

Small teams, weekly demos, and a working build in your hands from the very first week. We move fast because we've done this hundreds of times — and because we'd rather show you than tell you. You own every line of code and every asset at the end.

What we believe

Three things we don't compromise on.

Senior by default

The people who scope your work are the people who build it. No juniors on your budget.

Feel is the feature

We treat motion, haptics and micro-interactions as engineering, because that's what people remember.

Evidence over ego

We instrument everything and let the numbers — not opinions — decide what ships next.

The team

Senior people who've shipped a lot.

A tight, cross-disciplinary crew across gaming, fintech and consumer tech.

Priya Nair

Founder & Product

Twelve years shipping consumer software. Obsessed with the first five minutes of any product.

Sam Okafor

Engineering Lead

Ex-gaming and fintech. Makes 60fps and bank-grade reliability look easy.

Lena Vogt

Design Lead

Systems thinker. Turns fuzzy ideas into interfaces people understand instantly.

Diego Marín

Live-ops & Growth

Keeps players and users coming back — retention loops, experiments, the long game.

Want to build with us?

Tell us what you're making — we'll tell you the fastest way to ship it.

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